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(Updated: 17.4.2010)
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 Match rules

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nettse
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Posts : 299
Join date : 2009-10-01
Location : Czech Republic

PostSubject: Match rules   Fri Oct 02, 2009 5:31 pm

After you will !add on gather, be sure, that:
- You will get on gather server in 2 minutes
- You will have enough time to play it
- You have prepaired taunts for info atleast about INC, EFC and FFC (only for Capture the Flag)
- You will be prepaired for playing good
- Player shouldn't warp over the match and his ping shouldn't exceed 240+ (in case of this, he should call a sub to play for him)
For Capture the Flag, it's mostly maximally 35 minutes of playing, for TeamMatch 70 minutes maximally. If Teammatch plays good teams, it could be played one map for 10 minutes, so it would be maximally 35 minutes of playing, and Duel deppends exactly on players' skills.

While playing, if someone disconnects, you must wait 2 mins. If disconnected player will not join during 2 minutes, you have to call substitute. If disconnected player will come AFTER the substitute will be called OR is playing, player which disconnected before has no rights play anymore.

If you dont a find substitute during the next 5 minutes, you can regather.

Every player during the match has right for maximally 3 pauses. As we have ment before, if he has to go for longer than 2 minutes, player has to call a sub. Totally, there's 6 minutes pause per player, but abusing is punishable.

Once you are playing a gather, you must get in the team you were put by GatherBot. If you want to change your team, you must deal it with any opponent player, so you will switch the teams.


[Capture the Flag]
Time limit: 10
Capture limit: 10

[InstaGIB]
Time limit: 10
Capture limit: 10

[Infiltration]
Time limit: 15
Points limit: 90

[Hold the Flag]
Time limit: 15
Points limit: 80

[Teammatch]
Time limit: 10
Frag limit: 60

[Deathmatch]
Time limit: 10
Frag limit: 20

[Pointmatch]
Time limit: 10
Points limit: 30

[Rambomatch]
Time limit: 10
Frag limit: 30



[Progression]
Alpha team picks first map, Bravo team picks second map. If Alpha team wins first map and also second map, so the score is 2:0, match is over. If Alpha team wins first map and ties second map, so the score is 1:0, there must be played TieBreaker. If Alpha team wins first map and loses second map, so the score is 1:1 tie, there also must be played TieBreaker.
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